Ruin of the Reckless
Ruin of the Reckless is a high resolution retro styled action rogue-like where risky play is greatly rewarded and taking your time is rarely an option. Upgrade your spirit with an innovative horizontal progression system where every upgrade and monster remains relevant throughout the entire game. Smash through giant hordes of enemies at truly breakneck speed, and unleash devastating screen-clearing spells that obliterate opposition.
Take on the role of a lost spirit trapped inside a purgatory for those that died in foolhardy and reckless ways. Explore the procedurally generated Ruin, discover its secret purpose, and if you can reach the top, have your wish granted.
Release Date: Late March 2017
Platform: Windows PC
- Randomly generated rogue-like challenges that change with every attempt.
- Horizontal ‘zelda style’ progression system
- Innovative level up system where gaining the specific abilities you want is integrated in to the game play as part of the challenge.
- A mysterious story centered around the purpose and origin of the ruins and the spirits trapped there.
- A dangerous, thoughtful, action-packed world filled with weapons, traps, secrets, powerful artifiacts and fearsome enemies.
- Use powerful Chaos Cards to alter the rules of the game and the method by which the tower is generated
- Co-operative play for up to two players where each player takes control of a full-fledged and not a ‘sidekick.’
Ruin of the Reckless began development two and a half years ago as an elaborate dream of friends and game designers Charles Webb and Daniel Crockenberg. The idea was simple, a co-op roguelike that was faster paced, more dangerous than others, with a horizontal ‘zelda style’ progression system and one where BOTH players could play as full-blown characters instead of one being a sidekick.
As the game developed and community reactions began pouring in, Charles and Daniel realized that they had hit a nerve with fans and decided to form Faux-Operative games and begin working full time on the project. Since then Ruin of the Reckless has launched a successful Steam Greenlight Campaign and then a Kickstarter which raised over $17,000 dollars. Development continues and Ruin of the Reckless is planned for release in March of 2017, shortly after the release of the Kickstarters promised Backer Beta Build late in January 2017.
Faux Operative games was founded by friends Daniel Crockenberg and Charles Webb in 2015 for the purpose of making intense, fair, and uncompromising co-op mutliplayer games. Taking manic brawlers like Samurai Gunn and co-op dungeon crawlers like Nuclear Throne as inspiration, we are currently working on Ruin of the Reckless, a twin stick ‘fighter’ roguelike.
HD Kickstarter Trailer
— Highlighted by Mogura Games (Japanese language), march 21st, 2017
— Highlighted by A Pawns Perspective, February 2017
— Highlighted by Co-optimus, February 2017:
— Chosen by YoYoGames as their GameMaker Showcase for October 2016
— Chosen as the #2 Kickstarter game for August 2016 by Indieformer
— Six Months Later: Top 5 Kickstarter games of August 2016
— Kickstarter highlight from Warp Zoned
— Alpha highlight from Dan Field
— Kickstarter Highlight by Slice Of Gaming
— Kickstarter Highlight by OneAngryGamer
— Kickstarter Highlight by Indi-Mag
— Interviewed by Co-optimus
— Featured on Ind13 magazine
— Featured on Invision.co.uk
— Featured on OneAngryGamer
— Featured on TheOuterHaven
— Interviewed on OneAngryGamer
— Featured on HardCoreGamer
— Featured on GamersHell
— Featured on Vandal.net
— Featured on Wraithkal’s Greenlight Groove
— Featured on turkmmo.com
— Featured on Indiehunter
— Passed through Steam Greenlight.
— Made it to top 100 on Steam Greenlight in 24 hours.
— Featured on reddit.com/r/gamemaker community spotlight. for May 2016
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